![]() It’s really just raids, which can’t be re-run more than once per character per week, and Iron Banner, which is a limited time activity that only appears in a few instances a season. It’s weird to have so few activities that offer higher rolls on gear. I guess you have “earned” those ten power slots by the end, but again, that often barely gets you armor that is just as powerful as it used to be.įinally, the whole stat roll system still feels like it needs refining. The Ascendant Shard grind is just pretty baffling right now, as you only get a few free ones from the battle pass, have to spend hundreds of cores on them for Banshee, or have to farm nothing but brutal nightfalls to get them. It also doesn’t really work logically, with fire-based exotics rolling arc or bow-based exotics unable to use them because of affinity. ![]() I’ve talked about elemental affinity before, but I think most of the community can agree that it just doesn’t feel like something that needs to exist, an extra layer of grind in a system that doesn’t need it, and it feeds into armor 2.0 feeling more restrictive than it needs to.
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